Unity SDK: It’s The Daddy
It’s Time to make things Spin. Well, it’s been over a year since I posted a blog entry. A whole year! So much for me updating my site more regularly. They say time passes more quickly when you get older. In my case, I feel like Han Solo just pulled the lever for hyperspace. My face is literally rippling, oh the speeeeed… Since closing Pocketeers Ltd in 2013, I’ve had to knuckle down and become self-sufficient at game development. For as long as I can remember, I have always worked... Read The Rest →
Happy New Year! | Corona SDK
Well, it’s 2014. I hope you had a good Christmas. I’m only a few days into January and I think I’ve already broken every one of my new year’s resolutions. Next year’s resolution will be: not to make any more stupid resolutions! Defection to Programming. I finally started doing a bit of programming towards the end of 2013. It’s something I’ve been wanting / needing to do for some time now. So, I finally bit the bullet and got stuck in. Well, I say programming – I guess it’s more... Read The Rest →