Dev Blog #2 | Making Level Art

Greetings Reader, Well, I managed to finish my second planned game development ‘Sprint’ – a two week run creating video game art for my project. It’s my second block of work adhering to Scrum principles. I wasn’t sure if ‘Scrum for One’ would work – but so far it seems to be helping me stay productive. The daily meetings with myself are a bit awkward though 🙂 I felt motivated right the way through the Sprint and – unusually – didn’t get distracted by ‘The Worlds Biggest Explosion’ videos on... Read The Rest →

Dev Blog #1: Scrum of One | Toggl Plan

If you managed to read through my last entry and stay awake to the end, you might have read that I intended to start doing video dev blogs for this project. Well, I’m going to put that off for a bit until my workroom/office looks a bit better. Right now it looks like the set of ‘George & Mildred’ from the 1970s, complete with anaglypta wallpaper and brown carpets (I just moved in!) Also, the boiler is in here and sounds like a Raptor Engine on takeoff when it fires... Read The Rest →

House Move and other stuff…

It’s been a long time in the planning, but we have finally moved house. We sold our home of 20 years and moved 50 miles away to a small village in South Lincolnshire (hence the pic of the Red Arrows above – who are based here). It’s been a total change – away from friends, family and all the things you take for granted. But so far, things are shaping up well. It’s our first detached house, and we’re still getting used to the freedom that brings. Knowing that you... Read The Rest →

 
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