Pixlla.com Website

For a couple of years now, I have been wanting to put together a website dedicated to selling high quality ‘off the peg’ video game assets and CGI resources.  There are plenty of places on-line to sell digital assets, however I wanted a store that would support myself and a small group of friends.  Having an independent store also means that we can maintain quality, while avoiding high rates of commission.

The site is a heavily modified version of a photography store sold by a company called KTools.  I made the purchase around a year and a half ago, the cost ran into a few hundred dollars at the time.  In hindsight, I’m not entirely sure I made the right decision.  While the back-end seems fairly robust, the front-end was just plain ugly and awkward to customise.  The front-end changes were primarily done in code.  And seeing as my KTools support ran out long before I had chance to complete it (due to my workload), I had to rely on the forum community for reference.  Not that the forum was is in any way bad, there were some really great contributors on there.

But the site is complete now, with the payment system fully tested with the PayPal Sandbox.  I’m happy with it.  It will be a long time before the site holds enough stock to keep customers coming back, but it was always going to be more of a long-term project.  With the rise of middleware systems such as Corona SDK, Marmalade Quick and our very own AppEasy system, I think that having some engine-friendly base assets would be of use to anyone coding their first game.  I also enjoy the photographic side of creating CGI resources.  It sure beats being stuck in an office on a Summer’s day 🙂

It’s worth noting that I have also had experience in setting up a WordPress/WooCommerce online store in addition to the above.  I got the system up and running, then my wife customised it visually.  You can find that here: (http://enchantedyarns.co.uk).  Go on, treat yourself to a new scarf… 🙂

Pixlla.com | Website

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